¹«·á ·¹º§Å×½ºÆ® ¹Þ°í °­»çÆò°¡ ³²±â¸é 1,OOO¿ø ÄíÆù Áï½Ã Àû¸³!

Ȥ½Ã »çÀÌÆ®¿¡¼± ãÁö ¸øÇÑ ±Ã±ÝÇÑ Á¡ÀÌ ÀÖÀ¸¼¼¿ä?
³²°ÜÁֽŠÀ̸ÞÀÏÀ» ÅëÇØ ´äº¯ µå¸®°Ú½À´Ï´Ù.

¹®ÀÇÇϽг»¿ëÀÌ ¹®ÀÚ·Î ¹ß¼ÛµÇ¿À´Ï
¿¬¶ôó¸¦ ³²°ÜÁÖ¼¼¿ä.
¾÷¹«½Ã°£ ¿ù~±Ý ¿ÀÀü9½Ã~¿ÀÈÄ6½Ã
(Á¡½É½Ã°£ ³·12½Ã~¿ÀÈÄ1½Ã)

¿µÀÛ±³Á¤ °Ô½ÃÆÇ

¿µ¾î ¸»Çϱâ¿Í ¾²±â¸¦ µ¿½Ã¿¡ Àâ´Â´Ù!

ÀڽŠÀÖ°Ô ¾µ ¼ö ÀÖ´Â ¿µÀÛ¹®À» À§ÇØ ÆÄ¿öÀ×±Û¸®½¬ ¼ö¾÷À» ¼ö°­ÇϽôÂ
ȸ¿ø´Ôµé²² ¹«·á·Î Á¦°øÇص帮´Â ºÎ°¡ ¼­ºñ½º·Î, Àü¹® ºÐ¾ß¸¦ Á¦¿ÜÇÑ ÀÚÀ¯ ÁÖÁ¦
¶Ç´Â °­»ç´ÔÀÌ ³»Áֽô °úÁ¦¸¦ ȸ¿ø´Ô²²¼­ ¿µ¾î·Î ÀÛ¼ºÇØÁֽøé,
´ã´ç °­»ç ´Ô²²¼­ ¡®¹®¹ý ¿À·ù ±³Á¤¡¯ °ú ¡®´õ ³ªÀº ¿µ¾î½Ä Ç¥Çö¡¯À¸·Î ±³Á¤ÇØÁÖ´Â
¼­ºñ½º ÀÔ´Ï´Ù.

HW

ÀÛ¼ºÀÚ: ³ª*Áø
2024-04-02 2315

ȸ¿ø´ÔÀÇ ¿µÀÛ¹®

I believe that in order to cope with the rapidly changing market, it is necessary to conduct research on market trends. The gaming industry is characterized by fast-changing trends. Even game companies with powerful IPs like Final Fantasy, Starfield, and Diablo risk losing trust and prospects if their new releases receive poor reviews. Moreover, lesser-known companies like those who made P's Lie or Sannabi can generate high expectations and positive outlooks among gamers by releasing good games. Therefore, it is crucial to truthfully produce good games while continuously predicting future trends. Rather than focusing solely on successful MMORPGs in the current market, it is essential to analyze market trends through data, such as identifying saturation and user fatigue in the same genre, exploring expansion into console or packaged games, and venturing into unexplored genres.

°­»ç´ÔÀÇ Ã·»è±³Á¤ ³»¿ë

Hello, Eugene!
Good point! By referencing specific examples like Final Fantasy and lesser-known games, you emphasize how even established companies risk setbacks without continuous innovation and attention to trends. The structure is clear, and the transition is smooth. Overall, it provides valuable insights into navigating the complexities of the gaming market.
~ Teacher Maxine

I believe that in order to cope with the rapidly changing market, it is necessary to conduct research on market trends. 
>> CORRECT!

The gaming industry is characterized by fast-changing trends. 
>> CORRECT!
OR >> The gaming industry exhibits fast-changing trends.

Even game companies with powerful IPs like Final Fantasy, Starfield, and Diablo risk losing trust and prospects if their new releases receive poor reviews. 
>> CORRECT!
OR >> Even established companies with powerful IPs like Final Fantasy, Starfield, and Diablo risk losing trust and prospects if their new releases receive poor reviews.

Moreover, lesser-known companies like those who made P's Lie or Sannabi can generate high expectations and positive outlooks among gamers by releasing good games. 
>> CORRECT!

Therefore, it is crucial to truthfully produce good games while continuously predicting future trends. 
>> CORRECT!
OR >> Therefore, it's crucial to produce good games while also accurately predicting future trends.

Rather than focusing solely on successful MMORPGs in the current market, it is essential to analyze market trends through data, such as identifying saturation and user fatigue in the same genre, exploring expansion into console or packaged games, and venturing into unexplored genres.
>> CORRECT!
¹øÈ£ Á¦¸ñ ±Û¾´ÀÌ °ø°³ »óÅ µî·ÏÀÏ Á¶È¸¼ö
135864 HOMEWORK Ȳ*Çý ¿Ï·á 2024-03-26 2622
135863 HOMEWORK: Please write a short paragraph about \"What is your... ¾Ù* ¿Ï·á 2024-03-26 1
135862 What rice dishes do you like? Why? ¹Ú*Àº ¿Ï·á 2024-03-26 1818
135861 Homework ·ù*¿ì ¿Ï·á 2024-03-26 1563
135860 Homework À±*¼± ¿Ï·á 2024-03-26 2058
135859 Talk about why the free school lunch program in South Korea is... Ȳ*Àº ¿Ï·á 2024-03-26 2280
135858 what did you do last weekend? ¹Ú*Áø ¿Ï·á 2024-03-26 1692
135857 What desserts from other countries would you like to try? ¹Ú*Çö ¿Ï·á 2024-03-26 2644
135856 What are the pros and cons of lending money to someone? ½Å*¼· ¿Ï·á 2024-03-26 2414
135855 What¡¯s the nicest thing you¡¯ve ever done for your friends? ±è*¾Æ ¿Ï·á 2024-03-26 2551
135854 HW ³ª*Áø ¿Ï·á 2024-03-26 2499
135853 cxzcxzcz Te*002 ¿Ï·á 2024-03-26 37
135852 test 3 Te*002 ¿Ï·á 2024-03-26 101
135851 homework ÀÌ*¼ö ¿Ï·á 2024-03-26 3205
135850 HOMEWORK: Which one is better, too confident or nervous but... ÀÌ*Àº ¿Ï·á 2024-03-26 2516
135849 Homework Àå*Èñ ¿Ï·á 2024-03-26 0
135848 Clerks ÀÓ*Áø ¿Ï·á 2024-03-26 2522
135847 body ±Ç*Èñ ¿Ï·á 2024-03-26 1746
135846 HOMEWORK ÇÏ*Áö ¿Ï·á 2024-03-26 1740
135845 What is the hardest part of giving speeches or presentations? ±è*Áö ¿Ï·á 2024-03-26 0

HOW TO USE IT?

[¸¶ÀÌÆäÀÌÁö > ¼ö¾÷ ³»¿ë º¸±â > ÇнÀ ͏°´õ > ¿µÀÛ±³Á¤ ¹öư Ŭ¸¯]

¼ö¾÷ Ƚ¼ö¸¸Å­ ¿µÀÛ±³Á¤ °Ô½ÃÆÇÀÌ »ý¼ºµÇ¸ç,
Áö³­ ³¯Â¥¿¡µµ °Ô½Ã ÇÒ ¼ö ÀÖ½À´Ï´Ù.

ÁÖ5ȸ ¼ö¾÷ : ¿ù 20ȸ ÀÌ¿ë °¡´É
ÁÖ3ȸ ¼ö¾÷ : ¿ù 12ȸ ÀÌ¿ë °¡´É
ÁÖ2ȸ ¼ö¾÷ : ¿ù 08ȸ ÀÌ¿ë °¡´É
01
±³Á¤ ³»¿ëÀº ÃÖ´ë 1,000byte±îÁö ¿Ã¸± ¼ö ÀÖ½À´Ï´Ù.

÷ºÎ ÆÄÀÏÀº ¿øÈ°ÇÑ Ã·»èÀ» À§ÇÑ Âü°íÀÚ·á·Î »ç¿ëµÉ »Ó,
ÆÄÀÏ¿¡ ´ëÇÑ Ã·»èÀº ºÒ°¡´É ÇÕ´Ï´Ù.

¾÷·Îµå °¡´ÉÇÑ Ã·ºÎ ÆÄÀÏÀº ÃÖ´ë 2mb±îÁöÀ̸ç,
÷ºÎ ÇÒ ¼ö ÀÖ´Â ÆÄÀÏ Çü½ÄÀº ´ÙÀ½°ú °°½À´Ï´Ù.

¹®¼­ - PDF, TXT, DOCX,
À̹ÌÁö - JPEG, PNG, GIF
02
Àü¹® ºÐ¾ß¸¦ Á¦¿ÜÇÑ È¸¿ø´ÔÀÌ Á÷Á¢ ÀÛ¼ºÇÑ ±Û¸¸
÷»èÀÌ °¡´ÉÇϸç,

¿Ã·ÁÁֽбÛÀÇ °­»ç´Ô ÷»èÀº 24½Ã°£ À̳»¿¡
¿Ï·á µÇ´Â °ÍÀ» ¿øÄ¢À¸·Î Çϰí ÀÖ½À´Ï´Ù.
03
ÇÏ·ç °Ô½Ã °¡´ÉÇÑ ±ÛÀº 3ȸ±îÁö À̸ç,
Á¾·áµÈ ¼ö¾÷ÀÇ ¿µÀÛ±³Á¤ °Ô½ÃÆÇÀº
ÀÌ¿ëÀÌ ¾î·Á¿î Á¡ ¾çÇØ ºÎŹ µå¸³´Ï´Ù.
04