¹«·á ·¹º§Å×½ºÆ® ¹Þ°í °­»çÆò°¡ ³²±â¸é 1,OOO¿ø ÄíÆù Áï½Ã Àû¸³!

Ȥ½Ã »çÀÌÆ®¿¡¼± ãÁö ¸øÇÑ ±Ã±ÝÇÑ Á¡ÀÌ ÀÖÀ¸¼¼¿ä?
³²°ÜÁֽŠÀ̸ÞÀÏÀ» ÅëÇØ ´äº¯ µå¸®°Ú½À´Ï´Ù.

¹®ÀÇÇϽг»¿ëÀÌ ¹®ÀÚ·Î ¹ß¼ÛµÇ¿À´Ï
¿¬¶ôó¸¦ ³²°ÜÁÖ¼¼¿ä.
¾÷¹«½Ã°£ ¿ù~±Ý ¿ÀÀü9½Ã~¿ÀÈÄ6½Ã
(Á¡½É½Ã°£ ³·12½Ã~¿ÀÈÄ1½Ã)

¿µÀÛ±³Á¤ °Ô½ÃÆÇ

¿µ¾î ¸»Çϱâ¿Í ¾²±â¸¦ µ¿½Ã¿¡ Àâ´Â´Ù!

ÀڽŠÀÖ°Ô ¾µ ¼ö ÀÖ´Â ¿µÀÛ¹®À» À§ÇØ ÆÄ¿öÀ×±Û¸®½¬ ¼ö¾÷À» ¼ö°­ÇϽôÂ
ȸ¿ø´Ôµé²² ¹«·á·Î Á¦°øÇص帮´Â ºÎ°¡ ¼­ºñ½º·Î, Àü¹® ºÐ¾ß¸¦ Á¦¿ÜÇÑ ÀÚÀ¯ ÁÖÁ¦
¶Ç´Â °­»ç´ÔÀÌ ³»Áֽô °úÁ¦¸¦ ȸ¿ø´Ô²²¼­ ¿µ¾î·Î ÀÛ¼ºÇØÁֽøé,
´ã´ç °­»ç ´Ô²²¼­ ¡®¹®¹ý ¿À·ù ±³Á¤¡¯ °ú ¡®´õ ³ªÀº ¿µ¾î½Ä Ç¥Çö¡¯À¸·Î ±³Á¤ÇØÁÖ´Â
¼­ºñ½º ÀÔ´Ï´Ù.

HW

ÀÛ¼ºÀÚ: ³ª*Áø
2024-04-22 3131

ȸ¿ø´ÔÀÇ ¿µÀÛ¹®

I believe narrative in game design plays a crucial role in bringing characters and world-building to life. Unlike other narratives, games use quests to allow players to directly engage with the narrative, enhancing immersion. A great example of this is Genshin Impact. Through main quests set in different nations, players interact with key characters, establishing the background stories and images of the regions and NPCs. Additionally, through regular sub-quests, less highlighted characters' narratives are developed, with other characters making appropriate appearances, enriching players' affection for the overall world and characters. As a result, despite not enforcing gacha mechanics, the game saw a significant increase in voluntary participation due to players' affection for the characters, impacting its substantial revenue. Hence, meticulous narrative and game design that can generate players' affection are crucial.

°­»ç´ÔÀÇ Ã·»è±³Á¤ ³»¿ë

Hello, Eugene!
You've articulated a compelling perspective on the importance of narrative in game design. This shows your  attention to details, showcasing your skill in analyzing complex aspects of games. Keep it up!
~ Teacher Maxine

I believe narrative in game design plays a crucial role in bringing characters and world-building to life. 
>> CORRECT

Unlike other narratives, games use quests to allow players to directly engage with the narrative, enhancing immersion. 
>> CORRECT

A great example of this is Genshin Impact. 
>> CORRECT

Through main quests set in different nations, players interact with key characters, establishing the background stories and images of the regions and NPCs. 
>> CORRECT

Additionally, through regular sub-quests, less highlighted characters' narratives are developed, with other characters making appropriate appearances, enriching players' affection for the overall world and characters. 
>> CORRECT

As a result, despite not enforcing gacha mechanics, the game saw a significant increase in voluntary participation due to players' affection for the characters, impacting its substantial revenue. 
>> CORRECT
OR >> Despite not relying on gacha mechanics, Genshin Impact experienced a substantial increase in voluntary participation, driven by players' fondness for the characters, resulting in significant revenue.

Hence, meticulous narrative and game design that can generate players' affection are crucial.
>> CORRECT
OR >> Therefore, meticulous narrative and game design capable of evoking player affection are paramount.

¹øÈ£ Á¦¸ñ ±Û¾´ÀÌ °ø°³ »óÅ µî·ÏÀÏ Á¶È¸¼ö
136912 Describe your dream bedroom. ±æ*Áø ¿Ï·á 2024-05-03 0
136911 What are some common misconceptions about blizzards? ¹Ú*È£ ¿Ï·á 2024-05-03 5150
136910 Do you think that one day there will be just one language in the... À±*Áø ¿Ï·á 2024-05-03 1
136909 To be ambitious ¾ç*¿¬ ¿Ï·á 2024-05-03 3273
136908 HOMEWORK ¹Ú*Àº ¿Ï·á 2024-05-03 2
136907 What facilities should the government make available for the... ¿À*¼Ò ¿Ï·á 2024-05-03 0
136906 Page.4 ±è*Áø ¿Ï·á 2024-05-03 0
136905 Do you think napping is important? ¹Ú*¿¬ ¿Ï·á 2024-05-02 2047
136904 What is your go-to restaurant or cafe? ±è*±Ô ¿Ï·á 2024-05-02 1
136903 no pain no gain ÀÓ*ÁØ ¿Ï·á 2024-05-02 2313
136902 homework 05.02 ÃÖ*Ç ¿Ï·á 2024-05-02 2660
136901 Homework ±è*¿ì ¿Ï·á 2024-05-02 1
136900 What problems do you encounter when you are not truthful? Ȳ*Àº ¿Ï·á 2024-05-02 3360
136899 About my future ÀÌ*±Ô ¿Ï·á 2024-05-02 3112
136898 How do you feel if people gossip about you? ¹Ú*Àº ¿Ï·á 2024-05-02 2769
136897 Homework ±è*¼÷ ¿Ï·á 2024-05-02 3109
136896 2024.05.01 ³²*·Ê ¿Ï·á 2024-05-02 3451
136895 Homework ·ù*¿ì ¿Ï·á 2024-05-02 2582
136894 Homework ¼Û*ÈÆ ¿Ï·á 2024-05-02 3253
136893 What decade has produced the best music? ¿À*Çö ¿Ï·á 2024-05-02 3508

HOW TO USE IT?

[¸¶ÀÌÆäÀÌÁö > ¼ö¾÷ ³»¿ë º¸±â > ÇнÀ ͏°´õ > ¿µÀÛ±³Á¤ ¹öư Ŭ¸¯]

¼ö¾÷ Ƚ¼ö¸¸Å­ ¿µÀÛ±³Á¤ °Ô½ÃÆÇÀÌ »ý¼ºµÇ¸ç,
Áö³­ ³¯Â¥¿¡µµ °Ô½Ã ÇÒ ¼ö ÀÖ½À´Ï´Ù.

ÁÖ5ȸ ¼ö¾÷ : ¿ù 20ȸ ÀÌ¿ë °¡´É
ÁÖ3ȸ ¼ö¾÷ : ¿ù 12ȸ ÀÌ¿ë °¡´É
ÁÖ2ȸ ¼ö¾÷ : ¿ù 08ȸ ÀÌ¿ë °¡´É
01
±³Á¤ ³»¿ëÀº ÃÖ´ë 1,000byte±îÁö ¿Ã¸± ¼ö ÀÖ½À´Ï´Ù.

÷ºÎ ÆÄÀÏÀº ¿øÈ°ÇÑ Ã·»èÀ» À§ÇÑ Âü°íÀÚ·á·Î »ç¿ëµÉ »Ó,
ÆÄÀÏ¿¡ ´ëÇÑ Ã·»èÀº ºÒ°¡´É ÇÕ´Ï´Ù.

¾÷·Îµå °¡´ÉÇÑ Ã·ºÎ ÆÄÀÏÀº ÃÖ´ë 2mb±îÁöÀ̸ç,
÷ºÎ ÇÒ ¼ö ÀÖ´Â ÆÄÀÏ Çü½ÄÀº ´ÙÀ½°ú °°½À´Ï´Ù.

¹®¼­ - PDF, TXT, DOCX,
À̹ÌÁö - JPEG, PNG, GIF
02
Àü¹® ºÐ¾ß¸¦ Á¦¿ÜÇÑ È¸¿ø´ÔÀÌ Á÷Á¢ ÀÛ¼ºÇÑ ±Û¸¸
÷»èÀÌ °¡´ÉÇϸç,

¿Ã·ÁÁֽбÛÀÇ °­»ç´Ô ÷»èÀº 24½Ã°£ À̳»¿¡
¿Ï·á µÇ´Â °ÍÀ» ¿øÄ¢À¸·Î Çϰí ÀÖ½À´Ï´Ù.
03
ÇÏ·ç °Ô½Ã °¡´ÉÇÑ ±ÛÀº 3ȸ±îÁö À̸ç,
Á¾·áµÈ ¼ö¾÷ÀÇ ¿µÀÛ±³Á¤ °Ô½ÃÆÇÀº
ÀÌ¿ëÀÌ ¾î·Á¿î Á¡ ¾çÇØ ºÎŹ µå¸³´Ï´Ù.
04